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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 9 - Camera Objects / Camera Objects Reference


Data Structures

This section describes the data structures supplied by QuickDraw 3D for managing cameras. The data structures used to manage cameras are all public.


Subtopics
Camera Placement Structure
Camera Range Structure
Camera View Port Structure
Camera Data Structure
Orthographic Camera Data Structure
View Plane Camera Data Structure
Aspect Ratio Camera Data Structure

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© Apple Computer, Inc.
11 JUL 1996